Tue, 8 Nov 2005

Digital Animation

State of the Art in Fluid Simulation


duration: 19:28

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About this demo-conference

[In French]

“ The digital simulation methods for characters and phenomena are based more and more on the actual principles that animate these realities. With a little intuition, we can get there relatively easily.” Simon Clavet, Laboratoire d’Informatique Graphique (LIGUM) at Université de Montréal, as he demonstrated how easy it is to simulate smoke, water, fire and mud using basic equations and algorithms.

Simon Clavet – Université de Montréal, Laboratoire d’informatique Graphique (ligum)

About Simon Clavet