[In French]
The latest innovations in AI already allow game programmers to push the boundaries of reality and even emotional representation. Éric Chartrand presented some of the work being developed by Electronic Arts Montreal, where reality has almost gone beyond fiction.
“How can we create viable worlds where gamers want to live? By learning from the research projects and experiments [of other speaker-experts], we will find a way to integrate some of these elements into the games we develop.”
Eric Chartrand – Lead Designer, Electronic Arts Montreal
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