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Army of Two is the first next-gen game built from the ground up for online COOP. In this presentation we’ll explore the challenges of creating a game that is focused around pure COOP play. The presentation will discuss how EA Montreal dealt with these challenges, and created a game that has a unique spin, in a crowded shooter market.
Reid Schneider is a Game Industry Veteran of 9 eight years. He holds a Bachelor of Science in Economics from Wharton Business School. He is currently a Senior Producer at EA Montreal. Previous to EA he worked at Ubisoft Montreal and was a Producer on the original Splinter Cell. At Ubisoft he also worked on the Batman, and Myst franchises. Currently, at EA, he is the Senior Producer on the Army of Two project. He has also worked on the Battlefield and Batman Franchises at EA. Prior to Ubisoft he worked at both New Line Cinema and NBC Television.
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