Immersion and Virtual Reality

Guillaume Langlois

Junior Engineer, SAT

Immersive contents: The Catch & Run experience

View the presentation [In French]

More gripping, fascinating, dream-like games is what recent advances in immersive projection technologies promise: the gamer is now completely part of the virtual environment. In the Panoscope 360, the user is freed from the constraints associated with traditional visualisation devices, while preserving the advantages of virtual reality input peripherals.

The Catch & Run experience is for kids of all ages: a tag game revisited with a twist, where you flee and pursue at the same time. Premiered at Wired Next Fest, the game of Catch & Run has been developed to experiment new means of interacting with virtual worlds, thereby breaking the mold of video game input as we know it.

Photo de l’installation

Photo de l’installation

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Guillaume Langlois is a junior engineer, graduated from Polytechnique Montreal. He currently develops immersive games and simulators, and also acts as technological consultant on numerous projects involving interactive installations for the Society for Arts and Technology [SAT].