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The last decade has seen the introduction of vibro-sensory content into the fields of home-theatre and gaming. The development of various types of inertial actuators allows the production of vibrations down to a few tens of Hertz with excellent linearity and wide dynamic range. However, these technologies do not allow the creation of pure motion. Inertial actuators simply cannot produce displacements with a large enough travel and a low-enough frequency content to create a true perception of motion. Furthermore the play-back level and frequency characteristics of inertial actuators are very much influenced by their mounting conditions.
D-Box’s Kinetron actuators on the other hand cover the whole spectrum, from very slow undulating motion such as would be experienced in a boat on a lake, to crisp vibrations representing cracking ice.
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