From video games to electro-acoustic music, developments in the field of digital sound technologies offer phenomenal potential and are finding their way into numerous applications on both the commercial and artistic levels.
Simon Ashby – Product Director , Audiokinetic
Fabien Noel – Audio production manager, Ubisoft
Cléo Palacio-Quintin – Flutist-Composer
Caroline Traube – Professor, Faculté de musique, UdeM
Nathanaël Lécaudé, Elliot Sinyor – Consultants, Infusion Systems
on the digital Interfaces Industry.
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