Thanks to improvements in capture-tool technology, humans have become their own interfaces; feeding the virtual environment with more and more human movements, reactions and body positions, and opening new doors onto the world of artistic creativity (dance, music, television).
Tom Wilczynski – VOX populi
Marcelo Wanderley – McGill University, Devices and Music Interaction Laboratory
David J Pearsall – McGill University, Department of Kinesiology and Physical Education
Sha Xin Wei – Fine Arts and Computer Science, Digital Concordia
Rachid Aissaoui – École de technologie supérieure (ETS), LIO, CHUM, CRIR
on the digital Interfaces Industry.
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