From aerospace to surgery, and in all things game related, the simulators and immersion environments developed to serve humankind are indispensable tools that significantly improve human knowledge and enhance our reality experience.
Yves Gonthier – Canadian Space Agency
Jean-Claude Artonne – Immervision
Jocelyn Faubert – Université de Montréal, École d’optométrie
Carl-Éric Aubin, Benoît Ozell – École Polytechnique de Montréal, Dep. Mechanical Engineering & CHU Sainte-Justine
Luc Courchesne – Université de Montréal, École de Design Industriel and Ideaction
on the digital Interfaces Industry.
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